CUSTOMER STORIES

One platform – four conference experiences

At Digitaliseringskonferansen 2024, Digitaliseringsdirektoratet used Wittario to engage around 1,000 participants in plenary sessions, at 16 exhibitor stands, during networking and in the evaluation.
Bilde

Wittario was a fantastic addition to the conference programme, Hanne! Thank you for excellent service and great collaboration.

Tonje Falch Lund
Adviser and Project Manager, Digitaliseringskonferansen 2024

Why

Digitaliseringsdirektoratet

chose Wittario

A QR-based exhibitor game at 16 stands

A networking game that connected participants

Interactive questions and polls in plenary sessions

One platform throughout the event

Digital evaluation after the conference

Background and challenge

Digitaliseringskonferansen brings together leaders, specialists and suppliers working on digitalisation in the public sector. Around 1,000 people attended in 2024.

Digitaliseringsdirektoratet wanted more participation throughout the conference, both in the hall and beyond the programme. Participants should be able to contribute during presentations, visit exhibitors and meet new people.

The organiser also wanted to collect feedback afterwards. This called for activities that were easy to open on a phone and suited the different stages of the conference.

How

Digitaliseringsdirektoratet

solved the challenge

The organiser used Wittario for four activities that accompanied participants from the conference hall to the exhibition area, the evening event and the evaluation.

Questions and opinion polls in a mobile browser made it easy to involve the audience during presentations.
Each of the 16 exhibitors received a QR code with information and tasks as part of a shared exhibitor game.
A networking game with team tasks gave participants an opportunity to talk to new people.
After the event, the platform was used to collect feedback from participants.

From challenge to solution

In plenary sessions, participants answered questions and opinion polls in their mobile browsers. This turned their phones into a tool for contributing during presentations.

In the exhibition area, each of the 16 exhibitors received a dedicated QR code. Participants could scan the codes, read about the organisations, complete tasks and enter a competition.

At the evening event, participants used a networking game with team tasks. After the conference, Wittario was used for a digital evaluation.

Why does this work?

The activities gave participants a practical way to contribute in different settings. In the hall, they could share their views; in the exhibition area, they could explore the stands through questions and tasks.

The networking game provided a natural starting point for conversations between people who had not met before. QR codes and browser access made it easier to join in.

Using the same platform for both activities and evaluation gave the organiser a single workspace for the programme and participants’ feedback.

Wittario was a fantastic addition to the conference programme, Hanne!

Tonje Falch Lund
Adviser and Project Manager, Digitaliseringskonferansen 2024

Results and testimonials

Wittario was used for four parts of Digitaliseringskonferansen 2024: interactive plenary sessions, QR games at exhibitor stands, networking and evaluation. The organiser gave very positive feedback on the collaboration.

Thank you for excellent service and great collaboration.

Tonje Falch Lund
Adviser and Project Manager, Digitaliseringskonferansen 2024

The exhibitor game gave participants a reason to visit the 16 stands and learn about the organisations there. The team tasks in the networking game encouraged people to meet someone new.

Results

Four activities in one platform

Around 1,000 conference participants

Interactive contributions in plenary sessions

QR games at 16 exhibitor stands

Team tasks at the evening event

Digital evaluation after the conference

Competence development over time

The format can provide a starting point for new conferences. The organiser can update questions, exhibitors and networking activities to suit the programme and target audience.

Adapt polls to new presentations
Update QR tasks for this year’s exhibitors
Create new networking tasks for the participant group

Fact box

Industry
Public sector and conferences
Number of employees
Not specified – approximately 1,000 conference participants
Use case
Plenary sessions, exhibitor games, networking and evaluation
Solution
Wittario Studio and Play in a browser with QR games
Examples of activities
Polls, QR tasks at 16 exhibitor stands, team tasks and evaluation
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Create engagement before, during and after the gathering

Whether you're planning a leadership conference, an international sales meeting or looking to strengthen your organisational culture, Wittario helps you create active learning processes that engage employees every step of the way.